I will be the first to admit, I have never actually played Counter Strike, in any version. I really only got into PC gaming rather recently, starting with TF2 and Portal. In fact, before starting this blog, my earliest encounter with the mechanics of a Counter Strike map was that of a video of a player getting stuck in a door.
But Counter Strike maps are considered classics, and often reused in other games as mods of one sort or another.
One such class if Counter Strike office or cs_office, which has mostly taken a life of its own in Garry’s Mod builds, videos and machinimas.
Cs_office is definitely an example of a well crafted map with a variety of distinct looking areas, from the snowy outdoors, to the mundane looking offices, to the dim garage level.
De_dust is also arguable the best known map of counter Strike, often used as a way to evoke nostalgia to recognition when referring to the game.
Unlike cs_office, it is a much simpler map, with fewer wide spread areas. Where in cs_office players would be scattered around the map, often in one on one engagements, de_dust usually involves many more skirmishes and team on team battles.
For further reading: Various Authors (2010). Counter Strike Wiki. Retrieved from
http://counterstrike.wikia.com/wiki//
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