Author's Note: Today's blog post has been written by guest blogger Darrel Dunn.
Valve Hammer Editor seems like it's history is complete with long details ranging from World Craft days to multiple Map use games like Half-Life. Half-Life first used Quake Engine in their game, so Hammer Editor seemed to be a great fit with their editing and compiling programs. Here's a video for visual support showing some of the basic uses Hammer Editor had on Half-Life games.
Half-Life and Half-Life 2 were very successful games. Half-Life won Thirty-Nine "Game of the Year" awards. Half-Life 2 also sold over Six point five million copies in retail stores alone. If that doesn't spell success, I don't know what does. Most in part made possible by the Hammer Editor and the uses it provides for different game engines.
Darrel Dunn is a student at UTD and a fellow classmate.
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